What's inside?
What's inside?
What's inside?
and roadmap for new chapters releases
and roadmap for new chapters releases
Chapter 1.
Introduction to DS
Chapter 1. Introduction to DS
Already available



Your result:
You'll learn what design systems are, why they're important, how they're structured, and become familiar with global examples of their successful use.
Detailed contents
Detailed contents
Detailed contents
Chapter 2.
Design language
Chapter 2. Design language
Already available



Your result:
You'll learn to use brand elements in design and develop accessible and international guidelines. These skills will help create unified solutions for global markets.
Detailed contents
Detailed contents
Detailed contents
Chapter 3.
Introduction to Figma
Chapter 3. Introduction to Figma
Chapter 3. Introduction to Figma
Already available



Your result:
You'll become familiar with the basics of working in Figma, learn to create projects and use the main tools and hotkeys.
Detailed contents
Detailed contents
Detailed contents
Chapter 4.
Creating styles
Chapter 4. Creating styles
Already available



Your result:
You'll learn to create comprehensive style management – from choosing a color palette to developing a system of spacing and gradients – with an emphasis on accessibility.
Detailed contents
Detailed contents
Detailed contents
Chapter 5. Components and their purpose
Already available



Your result:
You'll learn what components exist, their types and purposes, and become familiar with best practices and recommendations.
Detailed contents
Detailed contents
Detailed contents
Chapter 6. Creating components in Figma
II quarter 2025



Your result:
You'll learn to create basic and complex components with variants in Figma, understand their application and configuration.
Detailed contents
Detailed contents
Detailed contents
38% ready
Chapter 7.
Patterns and templates
Chapter 7. Patterns and templates
Chapter 7. Patterns and templates
II quarter 2025



Your result:
You'll gain knowledge about using created components in templates, and also learn where to find ready-made patterns and how to create your own templates for different purposes.
Detailed contents
Detailed contents
Detailed contents
Chapter 8.
Documentation
Chapter 8. Documentation
II quarter 2025



Your result:
You'll learn how to properly hand over design for development and publish component libraries.
Detailed contents
Detailed contents
Detailed contents
Any suggestions?
Any suggestions?
It's important to me that the handbook is as useful as possible, so write what you'd like to learn more about, and I'll definitely consider it in future releases.



Leave a request
Leave a request
Leave a request
Chapter 1.
Introduction to DS
Already available

Your result:
You'll learn what design systems are, why they're important, how they're structured, and become familiar with global examples of their successful use.
Detailed contents
Chapter 2.
Design language
Already available

Your result:
You'll learn to use brand elements in design and develop accessible and international guidelines. These skills will help create unified solutions for global markets.
Detailed contents
Chapter 3. Introduction to Figma
Already available

Your result:
You'll become familiar with the basics of working in Figma, learn to create projects and use the main tools and hotkeys.
Detailed contents
Chapter 4.
Creating styles
Already available

Your result:
You'll learn to create comprehensive style management – from choosing a color palette to developing a system of spacing and gradients – with an emphasis on accessibility.
Detailed contents
Chapter 5. Components and their purpose
Already available

Your result:
You'll learn what components exist, their types and purposes, and become familiar with best practices and recommendations.
Detailed contents
Chapter 6. Creating components in Figma
II quarter 2025

Your result:
You'll learn to create basic and complex components with variants in Figma, understand their application and configuration.
Detailed contents
38% ready
Chapter 7. Patterns and templates
II quarter 2025

Your result:
You'll gain knowledge about using created components in templates, and also learn where to find ready-made patterns and how to create your own templates for different purposes.
Detailed contents
Chapter 8.
Documentation
II quarter 2025

Your result:
You'll learn how to properly hand over design for development and publish component libraries.
Detailed contents
Any suggestions?
It's important to me that the handbook is as useful as possible, so write what you'd like to learn more about, and I'll definitely consider it in future releases.

Leave a request
Also follow my social networks to receive even more knowledge and useful materials.
Also follow my social networks to receive even more knowledge and useful materials.
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